This is a rather interesting take on the RTS genre, sending players to a microscopic level. In the game you control amoebas and battle with them, doing the typical things that those types of cells do. That includes multiplying, battling and defending in some situations.
There’s a campaign, and a multiplayer aspect to this game. While the campaign comes across as charming, there really isn’t a whole lot to it. It’s not very long, with some of the starting levels being very simple. It does have a cute aspect, and that’s shown across the game. You see that in how information is provided, and the look of the little creatures.
The multiplayer aspect is fairly expansive and it features cross-play between all platforms. There are options for an up to eighteen player battle royale, other versus modes and a battle against the AI selection too. You can also play locally in skirmishes if you just want to battle the AI. So there is content here, I was just hoping for a more meaty campaign.
This is a fairly standard RTS title, you’ll command a group of troops and direct them where to go. It does become a bit too clustered as you get to higher counts and it’s almost as though it plays by itself at times. That being said, it’s always somewhat limited in terms of troop size so you’re not getting vast armies to go at it.
I had anticipated larger battle grounds in terms of the amoebas since this is so microscopic. They do have a nice range of environments, and areas in general to battle within. These are fairly unique looking, and funky. There’s good variation in your troops, and with the upgrades that can be applied to them.
It is again somewhat hard to manage troops though as you need to take time to upgrade little ones whereas multiplying is a simple button click. I do like the cute aesthetic, it works well for this game and I thought some of the little creatures to command were adorable.
Amoeba Battle is a generally alright RTS title that has some unique elements and really cute little creatures to control. I had expected there to be more to the campaign aspect, but the skirmish helps make up for that as do the multiplayer elements. There’s a fair bit to this, but I also wish that control of the troops would have been better.
It’s somewhat hard to upgrade, and at times with large scale battles I don’t feel I have much control over the herd. This is due to smaller troops limits and the setup. You can get stuck within a group and keep replicating or just eventually perish. It’s a neat game for sure, definitely liked the idea and the overall concept of it.
Read our Age of Wonders: Planetfall Review
View our Game Hubs
Amoeba Battle Review on Xbox One X
Review Code Provided by Grab Games