Halo: Combat Evolved New Skulls Added
While the game is certainly old, it's still receiving updates as a part of Halo: The Master Chief Collection. The title getting a quick little update is Halo: Combat Evolved featuring new skulls added. That's right, the classic title from 2001 that was enhanced in 2011 has been given fresh content to enjoy.
This comes in the form of options to tweak the gameplay in new ways, these are all instantly usable for players that want to enjoy the game in a different way. So what we're getting here is eight skulls that each do something special, the listing is of course below. Afterwards, you can see our review of Halo: MCC or the general franchise hub that has a ton of coverage and content based on this grand series.
Anger – Enemies and allies fire their weapons faster and more frequently.
Bandana – Fixed a bug with this skull so now energy-based weapons have infinite ammo as well.
Catch – Enemies throw and drop more grenades.
Ghost – A.I. characters will not flinch from attacks, melee or otherwise.
Sputnik – the Mass of objects is decreased, making them more easily displaced
That's Just Wrong – Strengthens the hearing of both allies and enemies. They will now notice the slightest sound of reloading or drawing a weapon, footsteps, etc. A.I. also have increased accuracy.
Thunderstorm – Field Promotions to the ranks of all A.I. characters so they are more difficult to fight, smarter, and more dangerous.
Tough Luck – Enemies always go berserk, always dive out of the way, and never flee.
Read our Halo: MCC Review
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