This is a game focused on creativity, and the design of multiplayer driven experiences. This is Crayta, a Google Stadia exclusive that aims to provide a series of games to play with friends or randoms.
You can either just straight up play what’s created, or make whatever you’d like yourself. Now with that focus on multiplayer, the builds don’t really have any sort of AI creation and do solely rely on the quantity of players available online.
For the most part this does handle fine. I did feel that generic character movements came across as a bit stiff however. It’s hard to talk about gameplay since it varies so much based on what game you’re playing. In general the cartoon-like aesthetic is interesting, and consistent across the package. They have some decently neat looking characters and cosmetics to earn while playing.
There’s an alright sense of realism within the aesthetic design, but it does of course lean on a more fun type of atmosphere within the look. I compare it to say Roblox, or Garry’s Mod in terms of the style mechanics wise. While at the same time being a much more visually impressive experience for sure.
The performance was solid throughout, didn’t notice any hiccups or problems while playing any of the games. For context my speeds currently are 60/16mb and hopefully those get back to normal in the near future after the current global situation. Still, it played fine at that quality and I was definitely impressed.
Crayta is a solid take on open creativity with an impressive set of intuitive controls, I do however question the multiplayer focused direction as there will always need to be an online community to support it. This could very well be a problem down the road since there really wasn’t anything too wildly available for single player experiences, and or AI driven settings.
It does have some fun multiplayer games, but the joy of a single prop hunt map within an excellent creation can really only take you so far. That is an example, but I hope you get the point I’m trying to make with that note. The game certainly can be fun to play, but there wasn’t a whole lot there to really showcase what this game could potentially do.
I feel that it needs a sort of key structuring game to it, like with what Dreams had which was a story mode built from the mechanics available to any player. I’m not saying necessarily to that degree here, but something that really grabs the attention of individuals and inspires creators to make their own content. I think there are some impressive tools here, it can be fun and it’s really going to go as far as those that are playing will take it.
Read our Dreams Review
View our Game Hubs
Crayta Review on Google Stadia
Review Code Provided by Google