You might be wondering what exactly the “persistence” element of DayZ servers are, and it’s rather simple actually. Servers that have this marking are designed to keep items and content within them. This means they’re something that is updated and protected going forward. This is mostly in regards to player interactions within the world.
Occasionally these servers will reset over time, they do these fairly often. This is not a good thing however if a player builds, say a fort, or stashes an item in the ground. What the persistence will do is allow those items to be kept where they are across server resets.
Generally consider this option to be a save point for what you do within the world. It keeps your interactions saved and carried forward as some of the more standard items get reset so that the loot economy goes back to normal.
Keep in mind that there are multiple items that fall under the category of what gets saved, and what doesn’t. This is always being changed as well, the servers may also get adjusted as well over time so that they’re not persistent. Whatever the case, the core things that get saved for period of time are things you build, and the items you stash in the ground. Read our review of the Xbox One version below, or check out the general hub for additional coverage of the title.
Read our DayZ Xbox One Review
View our DayZ Hub