Destroy All Humans! E3 2019 Preview
Destroy All Humans! is finally returning, but in a very interesting way. This will be a remake of the original title that preserves the audio, while adding to it with the original voice actors. I was able to check it out at E3 2019 and was certainly blown away by what I saw.
I was truly impressed by what they were showcasing, it had the charm and terror of the original with a fresh coat of paint that was built from the ground up. It handles well, and retains that original style while looking far better than ever before. There’s a larger sense of scale, and from what I saw they’ve been rebuilding the world in an impressive way.
They’ve enhanced some aspects of gameplay, but for the most part it’s largely untouched. This is remade from the ground up, but feeling wise it’s untouched is what I generally mean. You’ll be able to jump into this on Xbox One, Playstation 4 and PC platforms when it does premier once again. As Crypto 137, Warrior of the Furon Empire you’ve been sent to Earth to explore, and basically terrorize the local population.
You’ll blast away humans, throw cows around or just explore some fairly open areas. They largely have focused on bringing back the campaign, along with some new content based on unused assets from the original. They also have improved the challenges mode to add a little more to this package. It will certainly carry that 50’s alien invasion style, and bring back the humor that was so well loved from the original. It seems like a lot of fun from what I was shown while at the show, and I really enjoyed having some hands-on time with it as well.
I spent extra time chatting with the developers that were presenting the demo as they seemed excited about this one, and I was personally having a great time seeing them showcase the game. I remember the original rather fondly, the whole spaceship flying and fun alien abilities aspects of it. It really does look better than I could have imagined and this is one that I’ll certainly be looking forward to. They seem to have the core basics down, have improved on many elements from what I’ve been told and it keeps that inspiration from the original close to the heart.
It was fun, and I can’t wait to see how the full package turns out once they get working through the rest of it. I really hope that this does spawn additional entries, remade or new down the road. That’s all for Destroy All Humans!, at least for now. Check out our E3 2019 hub for additional coverage from the event.
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