This is a technical analysis and breakdown of multiple options going up against one another. Here you can see the DOOM Eternal Xbox Series X comparison which will provide a direct visual showcase within the video. This is then filled out with the text based information detailed further down in this article.
This is to provide easier options for viewing, and context for when wanting to find out what exactly is going on between the various selections being shown upon the video. Mostly you get a visual display, and if you’d prefer to just read what’s present you can also see that in action which is a good mix of choices.
There’s not only a quick body of information text, but also a quick table area to provide fast details if you’re not wanting to dive deeply into the topic. With that, you can watch the video presentation right here, or head further back to find out more about what’s being displayed.
Ray Tracing |
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Resolution | Dynamic (1800p) | ||
Frame Rate | 60fps | ||
HDR (High Dynamic Range) | Yes | Balanced |
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Resolution | Dynamic 4k (3840x2160) | ||
Frame Rate | 60fps | ||
HDR (High Dynamic Range) | Yes | Performance |
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Resolution | Dynamic (1800p) | ||
Frame Rate | 120fps | ||
HDR (High Dynamic Range) | Yes |
Side by Side Comparison Technical Notes
This is quite a remarkable upgrade, or well optimization for the title on Xbox Series X. You get three very comparable modes where the choice will very likely come down to preference. For context, all modes have HDR 10 support and feature ultra quality style graphics settings.
There’s also support for VRR (Variable Refresh Rate) and VRS (Variable Rate Shading). You get the best of the quality for any option, and with it being dynamic scaling it’ll make sure your experience is optimal when it comes to the performance. For these options I do tend to lean on the ray tracing effects since the reflections are glorious. You see the improvements on the weapons, the glass surrounding worlds and even the pools of blood on the floor.
It’s wildly cool, and feels very next gen. Past that, I love the insanity of having 120fps to just whip through the battlefields. I felt quicker, that I could hit targets even more effectively and everything was just super smooth. Balanced is also very sharp, but almost bland compared to the others for whatever reason. It is a really good option to choose however.
Description/Synopsis
Hell’s armies have invaded Earth. Become the Slayer in an epic campaign to conquer demons across dimensions and stop the final destruction of humanity. It’s wild, and expanded upon with two exciting DLC missions that add extra conflict to the experience to tie up this epic tale.
You get some seriously powerful weapons, tools and other items to devastate opponents around you which is quite exciting. Each room is a special challenge and you’ll need to be smart in order to take on the various threats that continue to mount as you progress. There are collectibles for lore, and there’s a multiplayer mode for some extra action if you so choose to take on that type of challenge.
Hopefully the comparison was helpful in understanding the changes that are being presented between these options. It can help greatly to have a quick visual presentation that’s lined up for a faster viewing.
This side by side comparison should really provide all of the info you need to know when it comes to matching up these choices and giving you the quick facts to see why they’re being placed up against one another. You can read a review of a related title below, or check out a game hub for further coverage as well. Don’t forget to check out the video content to see the experience in action.
Read our DOOM Eternal Review
View our DOOM Hub