The Fallout 76 Hornwright Industrial HQ guide which will go over the various details and highlights of this special location within the wondrous landscape of the wasteland. You can find this spot to the bottom left of the map, it is located to the south of Vault 76 where you start the game. You can see it highlighted on the map below, clearly visible with various markers that should assist in locating this spot. The full details on what to expect for this particular neat spot in the world can be viewed below.
Details and Highlights
-This is one of the larger areas in the game, it should be noted that there's complexity to it and you should only enter this area with the quest. I say that, as it would be tiring to go through it a second time for the quest within it. The exam questions are at the bottom of this guide too, you'll need them at a certain point in the quest.
-There are ten to twenty "Scorched" enemies and you get shot before you even load in due to the server.
-The main lower lobby area is surrounded by a very unhealthy and contaminated water area. In a tucked away side area below you'll find a Nuka Cola machine carrying Cherry and regular versions. There's an elevator to the Exec area behind the main desk, but that's for later as you need special ID. The main desk as a Terminal with the necessary quest file, you need to check each of the options while using it.
-The left hand side room from the regular entrance has printers and desk fans though nothing valuable.
-The next level up from the staircase has nothing.
-The next level after that, the first room has ammo boxes, a RadRoach and a Terminal (skill level 1 required). The Terminal is labeled "Jeffery Vaccarro" for a sense of ownership and the attached room has a Chemistry Station.
-The following floor titled the "third level" on the wall has an exec room which a holotape and a "Filing Status" note. The room attached is a hiring area with working Terminals and the rooms across from that area have nothing. When you perform more of the quest, you'll head back to the working Terminals hiring area so remember it.
-The fourth floor board room has nothing, but a back end way to secret areas on multiple levels. Across is probably your current objective of "Penny's Office" for info on "The Motherlode". The first message on the terminal will unlock the needed details. There's a Tinker's Workbench, printer and her Terminal in there. The attached room has a Scorched enemy and various items.
-The fifth floor has nothing but a way outside (regular world area and side of building path).
-The elevator at the bottom lobby area will take you to the exec section, if you have the ID. The game will guide you through its creation, this is not a quest guide but one that covers the building layout and neat features.
-The exec area has two Scorched enemies, the door on the left has a robotics area. This is where the main quest continues. It has a First Air box on the wall to the left, various high level items including ores. Also, the external connection system which you're supposed to use for the quest. The Chemistry Station is at the back, the Research Station you need as part of the quest is to the left elevated area if you're looking into the room from the door. The exec room area to the right has a Radroach and the upper area is important with CEO details. There's a "Hornwright Estate Access Keycard", "Sam Blackwell: "No" on Measure 6" note and CEO's Terminal (skill required 2) on the computer desk.
-The top area after completing the dispenser part of the quest and getting the beacon is what comes last. There are three Ghouls there; a Mini Nuke, Weapon's Workbench, Various guns, ammo, Food, Stimpacks and high level items such as Ores. There's also an "Excavator Suit - Final Steps" note, Power Armor by the stairs and the Motherlode dept safe (required skill 1). You get a great gift if you finish the quest at this point.
NOTE: going through the back side area mentioned previously will lead to hidden spot with a "Hornwright HQ - Exec R Vargas Safe" which requires a key .
Hornwright Industrial Exam Answers
Question 1
Blame the incident on agitators in the local unions.
Question 2
Blackmail them into providing more information.
Question 3
Dig up dirt on the politician to lower their price.
Question 4
Offer them lucrative jobs to get them to reveal their identities.
Question 5
Turn over the details to Hornwright’s top-notch corporate intelligence team.
That's all of the aspects that make up the Hornwright Industrial HQ, you can read more about the game below and view the hub for further coverage. If you spot anything else neat we missed, be sure to let us know.
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