This is a technical analysis and breakdown of multiple options going up against one another. Here you can see the Halo 4 Xbox Series X vs Xbox 360 comparison which will provide a direct visual showcase within the video. This is then filled out with the text based information detailed further down in this article.
This is to provide easier options for viewing, and context for when wanting to find out what exactly is going on between the various selections being shown upon the video. Mostly you get a visual display, and if you’d prefer to just read what’s present you can also see that in action which is a good mix of choices.
There’s not only a quick body of information text, but also a quick table area to provide fast details if you’re not wanting to dive deeply into the topic. With that, you can watch the video presentation right here, or head further back to find out more about what’s being displayed.
Halo 4 (Halo: The Master Chief Collection) |
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Resolution | Native 4k (3840x2160) | ||
Frame Rate | 120fps | ||
HDR (High Dynamic Range) | HDR | Halo 4 (Xbox 360) |
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Resolution | 1280x720 | ||
Frame Rate | 30fps | ||
HDR (High Dynamic Range) | No |
Side by Side Comparison Technical Notes
This is a fairly vast gap in terms of the comparison, but a fair one showing where the game initially started and the best way to enjoy it today. You get that Xbox 360 release with very high end visuals for the time at 720p with gorgeous artwork and design to it.
You then compare it to being included in Halo: The Master Chief Collection which unlocks its full potential at 4k 120fps. It’s just a massive change, not only in terms of the resolution but also the clarity and quality of each scene. The smaller details really come alive, as do the smaller particle effects. This is driven further by the inclusion of HDR to the picture.
Description/Synopsis
This is the fourth main entry in the Halo franchise. The Master Chief is awoken by Cortana after an event causes shockwaves throughout the ship they find themselves stranded on. That being the Forward Unto Dawn, or well, what’s left of it.
With that, the Spartan will have to figure out what exactly is going on, discover a lost world and also save humanity once again while dealing with the next generation of the Spartan program. This game included not only a campaign component, but also Spartan Ops for coop story content that went past the main narrative.
Then there was a robust multiplayer offering which included competitive, casual and forge based options. It really was well rounded, and generally an expansive take on the series that did some new things with the base mechanics and formula.
Hopefully the comparison was helpful in understanding the changes that are being presented between these options. It can help greatly to have a quick visual presentation that’s lined up for a faster viewing.
This side by side comparison should really provide all of the info you need to know when it comes to matching up these choices and giving you the quick facts to see why they’re being placed up against one another. You can read a review of a related title below, or check out a game hub for further coverage as well. Don’t forget to check out the video content to see the experience in action.
Read our Halo MCC Review
View our Halo MCC Hub