The Endless Mission was one of the two games I saw while visiting the out of show presentation from E-Line Media during E3 2019. This a sandbox focused experience that aims to teach players about general development.
The overall goal, if you’d like to take it far enough is that you could use the Unity engine in general. That’s really interesting, and continues the developer’s educational focus with their games.
It seems to really feature a plethora of genres, with the aspiration of having community generated content expand the core elements that are available. While at the show I was able to check out the RTS element, making a funny joke about the fact that during a cinematic there’s a fire and they close the door on town civilians trying to leave. An A plus for fire safety. It’s somewhat funny, and got a good laugh.
I was fairly tired from the previous night, so it was a good start to the day and show. I was in a first person perspective with magic as I battled waves of enemies. It was a good showcase of the title and fun to play. I was able to blast things, shrink or even enlarge shapes. I could basically make shapes in the world vanish, or become far too large which was certainly entertaining. I was then showcased some more of what it could do and I think they’ve got something really interesting here.
It’s like the concept of Project Spark, but far more in-depth while still keeping things simplistic. Using the PC platform will be beneficial for this and I see a lot of potential in the future. It will really depend on how much content is provided, and how responsive the community is to the tools they’re given. That’s all for The Endless Mission, at least for now. Check out our E3 2019 hub for additional coverage from the event.
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