This is an interesting word based take on dungeon crawling. It tasks players with splitting into teams, and venturing into a dangerous dungeon. There are a number of pieces, and ways to alter the experience to offer additional levels of difficulty.
There really is quite a bit of customization, that being said the available pieces do feel somewhat limited for how far the concept could have been taken. Generally this is a word based game that works well for any age group, but perhaps particularly good for the younger audience. In this you’re being granted words which lie within a book, the teams create traps that are other words that can’t be spoken when trying to guess said word.
It makes more sense as you get into playing it, a fairly straight forward situation quite honestly. There are a number of ways to tweak things, such as curses or even adjusting the layout. The boss cards offer another layer of challenge, and its fun to see folks work with limited guessing options as that layer of boss complexity comes into play.
There are a number of pieces that make up this package. There are little monsters, these are slightly spooky and rather well detailed. They look neat, and there’s a variety of them for different plays. You also get team cards, and a number of tile pieces that make up dungeons. I wish there was more dungeon pieces however, the selection felt somewhat limited.
You do get some quality pieces of paper to use for creating words, and a pencil sharpener along with pencils which is nice. The books were a neat idea, they’re cool and you get a pile of words that feature some fairly great variation between them in regards to what’s printed on them. You should be able to play this multiple times, in different ways. Especially since there are both four hundred regular words and four hundred fantasy ones included.
Trapwords provides a game that has a number of possible variations to it, at the same time it could have been expanded upon further. It does provide replay value in terms of how many adjustments can be made, but I felt the core board pieces were too limited. It’s a neat game for improving word association, and I don’t think it would be too difficult for any audience to grasp.
The details of the art based pieces were nice, it’s friendly enough looking for sure. The core concept is fun, I had a good time playing this one. It presents a solid base, and the inclusion of a pencil sharpener was a nice touch with this one.
Review Sample Provided by Czech Games Edition