Some more concrete details have been released in regards to the heavily rumored Battle Royale mode in Call of Duty: Modern Warfare. This was by Reddit user Senescallo, with the original thread being linked below to check out in greater detail. What we’re getting here is a collection of classic maps to act as zones in a massive map, there are points of interest and many things to do along the way.
Perks, killstreaks and lots of other changes. Everything spread out below, and the map is shown as well. Keep in mind that while this is well sourced, things are subject to change or it may end up being incorrect.
Points of Interest
-Player Count: 200
-Playlists: Solo (1), Duos (2), and Squads (4)
-End-Game Radar: On
-Infiltration Option: C130
-Pre-Game Lobby Free-for-All: On
-Post-Game Exfiltration: Off
-Max Health: 150
-Last Stand Health: 100
-Last Stand Revive Health: 30
-Last Stand Timer: 60s
-Last Stand Revive Time: 7s
-Friendly Fire Punish Limit: 2
-These can be looted, after one use they are void for players. To respawn, drop it off at a nearby ambulance, the player will enter the Gulag queue for a chance to win 1v1 and respawn. At a certain point this area becomes non-usable and prevents the option to respawn. Once brought back, players will need to locate and activate a mobile armory to grab their loadout.
-Rarities: White, Green, Blue, Purple, Gold
-Limited inventory space
-Requisition Airdrop Timer: 30s
-All Weapons, Attachments, Equipment, Field Upgrades*, and Killstreaks* from Multiplayer
-Gas Mask, Vests, Helmets, Bandages, Ammo, Backpacks, Portable Defibrillator, and Plunder
-Cannot hold two of the same weapon
-Cannot take Armor of lower level than currently equipped
-Attachments which are incompatible with the current weapon will be placed in the Backpack
-Supply Crates contain potentially valuable equipment or items
Grants vision when an enemy looks at you from outside of your FoV.
Enemy equipment within a small radius is visible and highlighted to you, even through walls.
Enemies leave footprints as they move, and increased crouch movement speed.
Faster movement while aiming down sight.
Allows you to identify enemies from farther away by showing their names at a greater distance.
-Sleight of Hand
Reload your weapons 50% faster than normal.
You use armor plates 20% faster, and they supply 10% more armor.
Weapons you pick up have a chance to automatically upgrade.
Any usable equipment you pick up has an extra use.
Any throwable equipment you pick up has an extra use.
Your medic items continue to heal for an additional 25% of their value over the next 20 seconds.
When you Harvest, generate 20% more plunder.
Enemies you kill always drop some ammunition.
Enemies you kill always drop some armor plates.
Enemies you kill always drop some medic items.
Enemies you kill always drop some Plunder.
If you kill someone with more Perks than you, gain enough points to match them, and then you can replace this perk.
You are invisible to drones and sensors.
Your Footsteps are invisible, and enemies are not warned when you track them.
-Explosive Ordnance Disposal
Explosive Resistance, and you can capture enemy claymores and mines.
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