Crackdown 3 might have just released, but with a recent free DLC pack and planned fixes we already have an update focused on fixing coop issues.
Performance Improvements
-performance during particularly long coop sessions
-they are still working on fixes, such as the 30fps lock.
Coop Save Games Fixes
-backing out of the world select menu no longer overwrites the original selection
-Coop campaigns should now prompt for an empty save slot to avoid overwriting existing world data
Other
-backing out of the world select menu no longer overwrites the original selection
-When playing coop, if one person leaves or drops a timer will start. This is a notification prior to taking you back to the main menu. This was popping up incorrectly
-There was a small chance that if you died during the Niemand fight, the air lift to return to the boss area would not open, fixed.
-The Annihilator and the Minotaur have had their projectile blast radius corrected to match their visuals
-Rotating platforms on propaganda towers will no longer hitch a few feet backwards during rotation
-Mice issue with high refresh rate/DPI were causing severe FPS loss in the menu, fixed now
-Rare time where vehicles would be catapulted away during collisions fixed
-Issue with supply points not changing to blue in coop is fixed
-Tons of audio and VO adjustments
-Lots of tiny fixes
You can read our review of the game, or view the hub for additional coverage below.
Read our Crackdown 3 Review
View our Crackdown Hub