Microsoft DXR Provides GeForce RTX Ray Tracing

Microsoft DXR provides GeForce RTX Ray Tracing support in the Windows 10 October 2018 update. This is the first step towards native integration of the upcoming technology. To prepare for this update, NVIDIA released a new Game Ready Driver that will work with this upcoming enhancement. DXR will provide an industry standard application programming interface (API) that gives all game developers access to GeForce RTX's hardware support of ray tracing. DXR also adds support for ray tracing to the Windows operating system, so DirectX 12 Windows PCs can now execute the applications that support real-time ray tracing.

NVIDIA Game Ready Drivers provide the best possible experience for GeForce gamers as NVIDIA engineers apparently work up until the last possible minute to optimize performance and perfect gameplay. As an additional verification of quality, every Game Ready Driver is WHQL-certified by Microsoft. NVIDIA GeForce RTX graphics cards will make real-time ray tracing possible shortly. Their powerful performance, hardware support for ray tracing and artificial intelligence enable unprecedented cinematic experiences in games and other interactive content. For simplest context, these tweaks are paving the way towards a far more realistic lighting format than what's available in games today.

Read our Shadow of the Tomb Raider Review
View our Game Hubs
Shadow of the Tomb Raider Screenshot

Gamerheadquarters Reviewer Jason Stettner