With a surprise early release, the Call of Duty: Modern Warfare 2v2 open beta is ready and available on Playstation 4. It didn’t require PS Plus which was a bonus, and I was eager to get some hands-on time with the game. I had previously seen the title in action on the Pro while at E3 2019, but that was campaign.
It was also hands-off, and it’s always better to actually play a title. The push towards a more realistic, and matured look was certainly displayed in the multiplayer. It played like the Call of Duty you remember, but just looks far better. The new engine shines here, and it’s about time they finally got one implemented.
For this tease of the game, it’s straight up 2v2 action in a mode called Gunfight. The matches are split into rounds, with an overtime flag as well. The rounds are usually fast however with quick kill arenas.
You get an assortment of guns each round, and it’s constantly changing. This kept things fresh, and allowed me to get an idea of different weapons within the game. It felt familiar like the Modern Warfare series I know, but really an evolution of it. Now, this mode is cool and all. I was however really hoping we’d get to see some of the more traditional multiplayer options in action before launch.
Especially considering the space this took to download, and how close the release is. I’ve seen online videos of other modes, but I’m dying for a taste of what the larger scale arenas of warfare will be like. That aside, this is a good way to show what they’re aiming for. Even on the base Playstation 4 this game is looking fantastic. It really does have a new high quality edge to it. The grenades pack a punch, and the environmental textures are really impressive. They look natural, have lots of depth and create a realistic location to battle within.
The guns feel great when you get into the matches. You get options such as snipers, shotguns or even LMGs. I did notice some players were just using melee, that seemed rather effective in this which was odd. The maps all seemed to be really good. I loved the Pine map which was a compressed forest area. It had some neat higher areas, and just a lot of cover.
King was also solid, a Killhouse feeling area that is basically a military training area. I generally enjoyed checking it out, they could truly have a genre defining release here with this entry. That will of course be put to the test for the full release, but I’m liking the small teases they’ve been providing. There’s a lot of potential, and I have a good feeling they will deliver with this. That aside, read my thoughts about the game’s campaign from E3 2019 below, or the franchise hub for additional coverage.
Read our Modern Warfare Campaign E3 Preview
View our Call of Duty Hub